AI Insights · Timothy · September 2024
Top 5 Educational Games Performance in Belgium, Q3 2024
Explore the performance trends of the leading educational games on a unified platform in Belgium during Q3 2024, highlighting revenue, downloads, and active user metrics.
In the third quarter of 2024, the educational gaming sector in Belgium saw varied performance trends across the top five applications on a unified platform. The data, sourced from Sensor Tower, provides insights into weekly revenue, downloads, and active users for these apps.
Toca Boca World experienced fluctuations in weekly revenue, peaking at around $15.4K in early July, before gradually declining to approximately $6.3K by the end of September. Weekly downloads reflected a downward trend, starting at 3.5K and ending at 1.6K. The app maintained a significant user base, with active users initially increasing to over 42K in mid-August, before dropping to about 33K at the quarter's close.
Sago Mini World: Kids Games showed a stable revenue pattern, averaging around $600 weekly, with a slight dip to $418 in mid-September. Downloads remained modest, ranging from 189 to 367 weekly. Active users exhibited a minor decrease from 1.1K in July to 932 by the end of September.
For LEGO® DUPLO® WORLD, weekly revenue fluctuated, with a notable peak of $1K in late July. Downloads and active users both showed a declining trend, with downloads dropping from 229 to 127 and active users decreasing from 515 to 380 over the quarter.
Toddler Games for 2+ year olds maintained consistent weekly revenue, ranging from $205 to $389. Downloads saw a decrease from 561 to 237, while active users also declined slightly from 3.9K to 3.2K throughout the quarter.
Finally, Keiki Learning games for Kids saw an increase in weekly revenue, peaking at $724 in late July. Downloads were stable, between 224 and 417, and active users hovered around 1.5K to 1.6K.
For more detailed insights and data, Sensor Tower offers comprehensive analytics on these applications.